I saw that in Suggestions and was just coming back here to let
you know I found it.
I would second the Suggestion, the starting point should be the
full image. Two zooms from there is gravy, really. The zoom out
from full size is frustrating, and while it does offer you" three
settings" I think the frustration level outweighs any gain in
saying there are three settings.
If size is the issue, I would suggest capping Campaign or
Ascendant User map space. Personally, I would prefer one kick ass
world map I could zoom into than a series of castle and dungeon
But my initial question came from wanting to know how detailed I
should make my world map, so thank you for a prompt response.
I know I'm resurrecting a dead thread (zombie thread, ohnoes!),
but I've noticed that there are a LOT of questions about the maps
and the ability to zoom. From my research on the help forums it
seems that the major issue is that breaking the map down into
smaller chunks for the higher zoom levels is computationally
intensive. (If I remember correctly, each level of zoom requires
that the picture be cut into either 9 or 16 pieces?) It's not the
storage or display aspects, but simply the processing power
required to chop up the map into smaller chunks: 1x1, 3x3, 9x9,
27x27, 81x81, and so on.
What if we could do this on our end, then submit the image
pieces in a zipped file? Would it be possible (with appropriate
naming and directory structure conventions) to simply unzip that
file so that we can have all 5 levels of zoom? I realize it would
be time consuming on my end to do this by hand, but I'm only
looking at doing one or two maps.
Just wanted to throw the suggestion out there to see if it was
plausible or possible.
Support Staff7 Posted by DreadGazebo on 26 Jul, 2012 01:36 PM
I've been looking into this for you, and for right now I'm going
to say that it's a no. Micah can give you a more technical answer
than I can, but for right now we've got a few other things to focus
on as far as the server goes and other features, but map zoom is
definitely on our list of things to improve upon.
Support Staff9 Posted by Micah on 26 Jul, 2012 07:59 PM
I'm glad you brought this up. We've recently upgraded our servers, and it
might be feasible to once again open up the higher levels of zoom. I don't
have time to mess with it immediately, but it's worth a test.
If it doesn't bring the server to its knees, we'll definitely see about
bringing this back.